Everything you need to write about, stream, or review StuntWars. Logos and screenshots are free to use in editorial coverage with attribution to StuntWars Studio. For everything else, email stuntwars.game@gmail.com.
01Quick pitch
StuntWars is a skill-driven open-world stunt-bike multiplayer. Hold wheelies for time. Drag stoppies for distance. Race friends across a procedural city. Free on Android & iOS — Windows in early access. Built in a custom Unreal Engine.
02Logos
Don't recolor the badge, don't add effects (drop shadows, bevels, gradients), and keep at least the badge's height as clear space around it. If you need a different format (SVG, white-on-transparent, monochrome), email us — happy to send.
03Screenshots & gear
04Fact sheet
- Game
- StuntWars
- Developer
- StuntWars Studio
- Publisher
- StuntWars Studio (self-published)
- Release
- Open Beta · Android & iOS · 2026
- Coming to
- Windows (Early Access)
- Price
- Free-to-play with optional cosmetics & subscription
- Genre
- Open-world stunt-bike multiplayer · Sandbox
- Engine
- Unreal Engine — custom build
- Multiplayer
- Open-world city · up to 128 riders per server · event lobbies vary by mode · Full cross-play (Android · iOS · PC)
- Friends list
- Up to 50 · Add by username
- Languages (launch)
- English
- Age rating
- 13+ (no gore, no firearms)
- Build size
- ~480 MB
- Servers
- Dedicated Linux · Stunt City + community-hosted
- Website
- stuntwars.gg
- Press contact
- stuntwars.game@gmail.com
05Selling points (one-liners)
- Skill, not luck. Every wheelie second is timed by physics — no random rolls, no upgrade gambling.
- Mobile-first multiplayer. Touch controls, turn-based events that fix latency forever.
- Two engines, two religions. Pick electric (Sur-Ron Light Bee) or gas (Tarmac RR 660) — they play completely differently.
- The city is yours. Free roam between events, hidden coin pickups, ramps and jump spots.
- No paywalls. Coins buy cosmetics and time, not power. Every bike is reachable by playing.
06Three core tricks
- Wheelie — judged on duration. Lean back, ease throttle, modulate to the balance point.
- Stoppie — judged on distance. Brake hard, shift weight forward, drag the rear off the ground.
- Top Speed — judged on peak km/h. Tuck position cuts drag, costs visibility.
07Six events
- Longest Stoppie — turn-based · up to 8 riders · 1st prize ★ 800
- Longest Wheelie — turn-based · up to 8 riders · 1st prize ★ 800
- Top Speed — live · up to 16 riders · 1st prize ★ 600
- Scavenger Hunt — city-wide · up to 16 riders · 12 hidden pickups · 1st prize ★ 1,200
- Block Race — checkpoint circuit · up to 12 riders · 5 laps · 1st prize ★ 1,000
- Open Arena — host-your-own · up to 32 riders · prize pool set by host
08About the studio
StuntWars Studio is a small independent team building physics-driven multiplayer games. StuntWars is our debut title — built in a custom Unreal Engine with native PCG city generation and dedicated Linux server hosting.
Email stuntwars.game@gmail.com with "Press" in the subject — we can send you raw screenshots, gameplay clips, dev quotes, or set up a key for review.